Wolv CTF 2024
Pwn Babypwn [50 pts]
Just a little baby pwn.
nc babypwn.wolvctf.io 1337
We’re provided a binary ELF and a C source file. Here’s the source:
#include <stdio.h>
#include <string.h>
#include <unistd.h>
struct __attribute__((__packed__)) data {
char buff[32];
int check;
};
void ignore(void)
{
setvbuf(stdout, NULL, _IONBF, 0);
setvbuf(stdin, NULL, _IONBF, 0);
}
void get_flag(void)
{
char flag[1024] = { 0 };
FILE *fp = fopen("flag.txt", "r");
fgets(flag, 1023, fp);
printf(flag);
}
int main(void)
{
struct data name;
ignore(); /* ignore this function */
printf("What's your name?\n");
fgets(name.buff, 64, stdin);
sleep(2);
printf("%s nice to meet you!\n", name.buff);
sleep(2);
printf("Binary exploitation is the best!\n");
sleep(2);
printf("Memory unsafe languages rely on coders to not make mistakes.\n");
sleep(2);
printf("But I don't worry, I write perfect code :)\n");
sleep(2);
if (name.check == 0x41414141) {
get_flag();
}
return 0;
}
The struct data allocates 32 bytes for buff
and 8 bytes for the int check
. However, fgets reads in 64 bytes from the standard input into name.buff. Since check
is after buff
on the stack, we can simply perform a buffer overflow by sending 32 random bytes and then 4 bytes of AAAA
to pass the check in the code (note that A
’s ASCII code is 0x41).
My input was AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
. Connect to the service and send the input to get the flag!
wctf{pwn_1s_th3_best_Categ0ry!}